#ifndef _CSURFACE_H_
    #define _CSURFACE_H_
 
#include <SDL.h>
 
class CSurface {
    public:
        CSurface();
 
    public:
        static SDL_Surface* OnLoad(char* File);
 
        static bool OnDraw(SDL_Surface* Surf_Dest, SDL_Surface* Surf_Src, int X, int Y);

		static bool OnDraw(SDL_Surface* Surf_Dest, SDL_Surface* Surf_Src, int X, int Y, int X2, int Y2, int W, int H);

		static bool Transparent(SDL_Surface* Surf_Dest, int R, int G, int B);

};
 
#endif